A Light Strategy Deduction board game for 3 to 9 players, set in a fantasy world!
Latest Updates from Our Project:
Alternative River Board!
about 1 year ago
– Tue, Nov 14, 2023 at 06:40:59 AM
Mystery 2 Unlocked!
Thank you for your patience, Tritons! Finally, the day for the second and final mystery gift has come and we are thrilled to announce you the alternative river of Ie! Actually, it is supposed to represent that part of the river, being previous to the dam that the Separatists started to build and it will replace the total black on the back side of our main board.
As you can see in the pictures, the illustration is still a work-in-progress, but it’s clear that this side of the board, in many cases, is going to connect diagonally adjacent spaces, creating a totally different dynamic to a bunch of the ability cards, as well as to the “within reach” golden rule! Let me try to explain this in more detail.
Within reach are the river tiles that a player can peek or reveal (flip). Each space on the board is a specific part of the river and it is connected through water to two more spaces/tiles (the first and last space are exceptions). Thus, there will always be two or three tiles within your reach: the one located on your space, as well as those on the spaces connected to yours through water.
On the other hand, the keyword “adjacent” which is used in some ability cards or river tile effects, refers to the tiles right next to the one your meeple is standing on; regardless of these tiles being within your reach or not.
As a result, on this new board, some of these effects will act differently, having a more powerful impact while some others might seem a little weaker than before. It’s always going to be up to the players’ choice, if they are willing to play on the A or B side of the board. Of course, the Wild Stream ability deck and any modules used in the game are going be compatible with this main board variant.
Behind the Art
At this point, I’d like to share with you some information about the new map’s details, which I believe are pretty interesting. Instead of just adding plants and trees here and there, just to fill the empty spaces, we thought it might be cool to include small events happening in some of the ability cards. Here’s an example of three ability cards, taken from the Wild Stream deck:
Actually, we also had the same approach while creating the original map of Ie, adding small events, mostly from the basic game’s ability cards, but I guess it’s going to be more fun to let you find the matches by yourselves in the future, while playing the game.
Phew! A lot to share on this one, but we hope that you enjoyed it. We’d like to thank you once again, for being part of this journey, as the campaign is getting closer and closer to its final hours. None of these would be possible without your support. Now, let’s see if we can make it to that 9.000€ stretch goal in the next two days!
Until then, stay Oddly Legendary!
The Odd Statue Games Team
Mystery Unlock 2
about 1 year ago
– Mon, Nov 13, 2023 at 11:14:06 AM
Spielwelt Weekend
Yet another great board game convention is over! Thank you Bielefeld. We’re looking forward to next year with more beautiful games to share.
Of course, the Kickstarter campaign does not end here. We have 3 more days to go and a lot more interesting stretch & social goals to unlock! Now, speaking of goals, tomorrow is a pretty special day for our campaign. It’s November 14th and we are super-excited to reveal to you our last secret gift!
Mystery Unlock
It’s been quite some time that this idea has been growing in our minds, but its implementation in the game needed some serious thought on it, as well as playtesting, in order not to do something that may later give the impression of a rushed work. Fortunately, it seems that it works really well by now, creating new dynamics in the game… I’ve been really anticipating to share this one with you, but the Chief Merchant ordered me to say no more until tomorrow!
Question: any idea on what this second mystery unlock might be?! The clue this time is “different paths”. Let us see your guesses in the comments below!
Until then, stay Oddly Legendary!
The Odd Statue Games Team
Spielwelt Weekend and Social Goals
about 1 year ago
– Sat, Nov 11, 2023 at 07:48:47 AM
Our Kickstarter campaign has entered its second half and it's been an amazing journey so far! Thanks to your support, Riverbed Hunt was funded within its first few hours and by now, we (you, the backers) have unlocked some of these beautiful stretch goals. Once again, from the bottom of our hearts, thank you for choosing to support this campaign and making Riverbed Hunt a reality.
Riverbed Hunt in Bielefeld
It’s been a few hours that Spielwelt in Bielefeld has begun and, as you can see, our game is set and ready for some game rounds! If you happen to be there today or tomorrow, don’t hesitate to join us. We would love to meet you in person and present you the world of Tritons!
Kicktraq & Social Media
Consider following along with the campaign on Kicktraq and don’t forget to help us with the social goals, so we can upgrade the quality of the box in various ways! Follow Odd Statue Games on Instagram, subscribe to Riverbed Hunt’s page on Board Game Geek, and keep sharing the campaign on Facebook. A few more days left and we are half way there! Come on Tritons, we can unlock these together!
Ps: We are getting closer to our second and final mystery unlock, on November 14th. Stay tuned, because I strongly believe this one will be even more exciting than the previous one…
Until then, stay Oddly Legendary!
The Odd Statue Games Team
Track Tokens Module Unlocked
about 1 year ago
– Fri, Nov 10, 2023 at 02:34:47 AM
One day closer into making this dream called “Riverbed Hunt” a reality! Are you still with us? We know that you are and we deeply appreciate it! Yesterday we celebrated reaching the 8.000€, unlocking one more stretch goal: the Track Tokens Module. But how does these tokens work? Here's a little more about it:
New Game Module
Each of these tokens hide a unique reward that players benefit from. Some of these are going to be familiar, already known effects from the base game, like peeking/flipping tiles, or drawing ability cards, while others are going to be new ones, like refreshing actions (without using Co-op) or even exhausting other players’ actions!
During setup, players will flip the Track Tokens face-down, shuffle them and keep only a certain number of them, depending on the player count. These tokens will be randomly placed on the track board, on specific spaces. Whenever the respective counter of a track reaches (or passes through) a space with a token, the player responsible for moving the counter will take the token and secretly view it.
There are two types of tokens:
the ones that must be immediately revealed and reward the player who grabbed them or
the ones that must be placed face-down on any tile of the main board.
The latter are going to be triggered/revealed only when a player ends their movement on that tile, affecting them in a good or sometimes in a bad way! This module brings more fun and strategic variability to the game, without adding any unnecessary complexity.
What’s Next
The next stretch goal is about the Track Board, adding a second layer to it, so that the wooden track counters can stay put to their spaces, as the game progresses. The holes created by this second layer will also fit the Track Tokens (new module) within them.
We highly encourage you to spread the word and share the campaign with your friends and through the media, so we can all enjoy one more upgraded component while playing Riverbed Hunt.
Until then, stay Oddly Legendary!
The Odd Statue Games Team
New Stretch Goal Unlocked & Valuing Our Backers
about 1 year ago
– Wed, Nov 08, 2023 at 11:34:17 AM
Hey there Tritons! Today we are back with a very special update for you. First things first, thanks to you we’ve made it to the 8.000€, unlocking another stretch goal for Riverbed Hunt. Once again, Thank You for your support! Each of these milestones is a huge win for us and ultimately, a better game for you. Now, speaking of “better game”, we recently made an unusual decision that excited us and we hope that it will excite you too.
It’s been almost a week since the beginning of this journey and from day 1, we’ve been carefully paying attention to its progress, because our first priority is 1) to show you our respect for your trust in us and 2) to deliver you the best game possible, because you deserve it. So, considering the campaign’s statistics during the past few days, we came to a realization that gave us an idea!
We noticed that most of you have pledged for the Chief edition, which includes the upgraded, plastic Color Markers and Active Player Token. That means that the two upcoming stretch goals: the wooden Active Player Token in 8.000€ (that just unlocked) and the thicker cardboard Color Marker in 9.000€, are not of the same value as the previous goals for you and, in our opinion, that feels pretty unfair. With all of our respect to each backer, we wanted to fix that while keeping everyone happy. We put some serious thought on it and debated if any changes in the stretch goals order was something that may dissatisfy any of you or contrariwise, make you even more excited about the project! We reconsidered everything, trying to figure out what is the one thing that a backer might appreciate, and the answer was “Kickstarter exclusives”. Although we would love to publish a great game for everyone, sometimes you have to make some tough decisions and, in this case, we decided that we want the best for our backers first, showing you that we value your support and presence here.
So, after considering all these thoughts seriously, we concluded to a couple stretch goal rearrangements that we believe you will all agree with. Now, we are very excited to present you the new stretch goals order, starting with the one that just got unlocked, the Track Tokens module!
What do you think of the changes? Does this order makes more sense for you? Share your thoughts with us in the comments below and stay tuned, for the next update is going to be a detailed presentation of how this new Track Tokens module works and what it adds to the game.